dont save on_air Sound in local storage playlist
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		@ -200,6 +200,8 @@ Playlist.prototype = {
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        var list = [];
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        for(var i in this.sounds) {
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            var sound = Object.assign({}, this.sounds[i])
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            if(sound.on_air)
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                continue;
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            delete sound.item;
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            list.push(sound);
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        }
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