dont save on_air Sound in local storage playlist
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@ -200,6 +200,8 @@ Playlist.prototype = {
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var list = [];
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for(var i in this.sounds) {
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var sound = Object.assign({}, this.sounds[i])
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if(sound.on_air)
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continue;
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delete sound.item;
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list.push(sound);
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}
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