284 lines
9.6 KiB
Vue
284 lines
9.6 KiB
Vue
<template>
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<div class="a-player">
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<div :class="['a-player-panels', panel ? 'is-open' : '']">
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<template v-for="(info, key) in playlists" v-bind:key="key">
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<APlaylist
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:ref="key" class="a-player-panel a-playlist"
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v-show="panel == key && sets[key].length"
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:actions="['page', key != 'pin' && 'pin' || '']"
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:editable="true" :player="self" :set="sets[key]"
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@select="togglePlay(key, $event.index)"
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listClass="menu-list" itemClass="menu-item">
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<template v-slot:header="">
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<div class="title is-flex-grow-1">
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<span class="icon">
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<i :class="info[1]"></i>
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</span>
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{{ info[0] }}
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</div>
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<button class="action button no-border">
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<span class="icon" @click.stop="togglePanel()">
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<i class="fa fa-close"></i>
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</span>
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</button>
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</template>
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</APlaylist>
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</template>
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</div>
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<div class="a-player-progress" v-if="loaded && duration">
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<AProgress v-if="loaded && duration" :value="currentTime" :max="this.duration"
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:format="displayTime"
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@select="audio.currentTime = $event"></AProgress>
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</div>
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<div class="a-player-bar button-group">
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<button class="button" @click="togglePlay()"
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:title="buttonTitle" :aria-label="buttonTitle">
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<span class="fas fa-pause" v-if="playing"></span>
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<span class="fas fa-play" v-else></span>
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</button>
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<div :class="['a-player-bar-content', loaded && duration ? 'has-progress' : '']">
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<slot name="content" :loaded="loaded" :live="live" :current="current"></slot>
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</div>
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<button class="button has-text-weight-bold" v-if="loaded" @click="play()"
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title="Live">
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<span class="icon is-size-6 has-text-danger">
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<span class="fa fa-circle"></span>
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</span>
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</button>
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<template v-if="sets">
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<template v-for="(info, key) in playlists" v-bind:key="key">
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<button :class="playlistButtonClass(key)"
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@click="togglePanel(key)"
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v-show="sets[key] && sets[key].length">
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<span class="is-size-6">{{ sets[key] && sets[key].length }}</span>
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<span class="icon">
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<i :class="info[1]"></i>
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</span>
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</button>
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</template>
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</template>
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</div>
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</div>
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</template>
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<script>
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import {reactive} from 'vue'
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import Live from '../live'
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import Sound from '../sound'
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import {Set} from '../model'
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import APlaylist from './APlaylist'
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import AProgress from './AProgress'
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export const State = {
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paused: 0,
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playing: 1,
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loading: 2,
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}
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export default {
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components: { APlaylist, AProgress },
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data() {
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let audio = new Audio();
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audio.addEventListener('ended', e => this.onState(e));
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audio.addEventListener('pause', e => this.onState(e));
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audio.addEventListener('playing', e => this.onState(e));
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audio.addEventListener('timeupdate', () => {
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this.currentTime = this.audio.currentTime;
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});
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audio.addEventListener('durationchange', () => {
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this.duration = Number.isFinite(this.audio.duration) ? this.audio.duration : null;
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});
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let live = this.liveArgs ? reactive(new Live(this.liveArgs)) : null;
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live && live.refresh();
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const sets = {}
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for(const key in this.playlists)
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sets[key] = Set.storeLoad(Sound, 'playlist.' + key,
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{max: 30, unique: true})
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return {
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audio, duration: 0, currentTime: 0, state: State.paused,
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live,
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/// Loaded item
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loaded: null,
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//! Active panel name
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panel: null,
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//! current playing playlist name
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playlistName: null,
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//! players' playlists' sets
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sets,
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}
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},
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props: {
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buttonTitle: String,
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liveArgs: Object,
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///! dict of {'slug': ['Label', 'icon']}
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playlists: Object,
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},
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computed: {
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self() { return this; },
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paused() { return this.state == State.paused; },
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playing() { return this.state == State.playing; },
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loading() { return this.state == State.loading; },
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playlist() {
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return this.playlistName ? this.$refs[this.playlistName][0] : null;
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},
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current() {
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return this.loaded ? this.loaded : this.live && this.live.current;
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},
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},
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methods: {
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displayTime(seconds) {
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seconds = parseInt(seconds);
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let s = seconds % 60;
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seconds = (seconds - s) / 60;
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let m = seconds % 60;
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let h = (seconds - m) / 60;
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let [ss,mm,hh] = [s.toString().padStart(2, '0'),
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m.toString().padStart(2, '0'),
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h.toString().padStart(2, '0')];
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return h ? `${hh}:${mm}:${ss}` : `${mm}:${ss}`;
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},
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playlistButtonClass(name) {
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let set = this.sets[name];
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return (set ? (set.length ? "" : "has-text-grey-light ")
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+ (this.panel == name ? "open"
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: this.playlistName == name ? 'active' : '') : '')
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+ " button";
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},
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/// Show/hide panel
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togglePanel(panel) { this.panel = this.panel == panel ? null : panel },
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/// Return True if item is loaded
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isLoaded(item) { return this.loaded && this.loaded.id == item.id },
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/// Return True if item is loaded
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isPlaying(item) { return this.isLoaded(item) && !this.paused },
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_setPlaylist(playlist) {
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this.playlistName = playlist;
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for(var p in this.sets)
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if(p != playlist && this.$refs[p])
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this.$refs[p][0].unselect();
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},
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/// Load a sound from playlist or live
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load(playlist=null, index=0) {
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let src = null;
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// from playlist
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if(playlist !== null && index != -1) {
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let item = this.$refs[playlist][0].get(index);
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if(!item)
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throw `No sound at index ${index} for playlist ${playlist}`;
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this.loaded = item
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src = item.src;
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}
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// from live
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else {
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this.loaded = null;
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src = this.live.src;
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}
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this._setPlaylist(playlist);
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// load sources
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const audio = this.audio;
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if(src instanceof Array) {
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audio.innerHTML = '';
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audio.removeAttribute('src');
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for(var s of src) {
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let source = document.createElement('source');
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source.setAttribute('src', s);
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audio.appendChild(source)
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}
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}
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else {
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audio.src = src;
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}
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audio.load();
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},
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play(playlist=null, index=0) {
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this.load(playlist, index);
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this.audio.play().catch(e => console.error(e))
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},
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/// Push items to playlist (by name)
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push(playlist, ...items) {
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return this.sets[playlist].push(...items);
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},
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/// Push and play items
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playItems(playlist, ...items) {
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let index = this.push(playlist, ...items);
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this.$refs[playlist][0].selectedIndex = index;
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this.play(playlist, index);
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},
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/// Handle click event that plays multiple items (from `data-sounds` attribute)
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playButtonClick(event) {
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var items = JSON.parse(event.currentTarget.dataset.sounds);
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this.playItems('queue', ...items);
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},
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/// Pause
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pause() {
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this.audio.pause()
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},
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//! Play/pause
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togglePlay(playlist=null, index=0) {
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if(playlist !== null) {
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this.panel = null;
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let item = this.sets[playlist].get(index);
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if(!this.playlist || this.playlistName !== playlist || this.loaded != item) {
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this.play(playlist, index);
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return;
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}
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}
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if(this.paused)
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this.audio.play().catch(e => console.error(e))
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else
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this.audio.pause();
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},
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//! Pin/Unpin an item
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togglePlaylist(playlist, item) {
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const set = this.sets[playlist]
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let index = set.findIndex(item);
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if(index > -1)
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set.remove(index);
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else {
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set.push(item);
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// this.$refs.pinPlaylistButton.focus();
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}
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},
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/// Audio player state change event
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onState(event) {
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const audio = this.audio;
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this.state = audio.paused ? State.paused : State.playing;
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if(event.type == 'ended' && (!this.playlist || this.playlist.selectNext() == -1))
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this.play();
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},
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},
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mounted() {
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this.load();
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},
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}
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</script>
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