aircox/assets/src/components/APlayer.vue
2022-03-18 02:53:54 +01:00

287 lines
9.7 KiB
Vue

<template>
<div class="player">
<div :class="['player-panels', panel ? 'is-open' : '']">
<APlaylist ref="pin" class="player-panel menu" v-show="panel == 'pin'"
name="Pinned"
:actions="['page']"
:editable="true" :player="self" :set="sets.pin" @select="togglePlay('pin', $event.index)"
listClass="menu-list" itemClass="menu-item">
<template v-slot:header="">
<p class="menu-label">
<span class="icon"><span class="fa fa-thumbtack"></span></span>
Pinned
</p>
</template>
</APlaylist>
<APlaylist ref="queue" class="player-panel menu" v-show="panel == 'queue'"
:actions="['page']"
:editable="true" :player="self" :set="sets.queue" @select="togglePlay('queue', $event.index)"
listClass="menu-list" itemClass="menu-item">
<template v-slot:header="">
<p class="menu-label">
<span class="icon"><span class="fa fa-list"></span></span>
Playlist
</p>
</template>
</APlaylist>
</div>
<div class="player-bar media">
<div class="media-left">
<button class="button" @click="togglePlay()"
:title="buttonTitle" :aria-label="buttonTitle">
<span class="fas fa-pause" v-if="playing"></span>
<span class="fas fa-play" v-else></span>
</button>
</div>
<div class="media-left media-cover" v-if="current && current.data.cover">
<img :src="current.data.cover" class="cover" />
</div>
<div class="media-content">
<slot name="content" :loaded='loaded' :live='live'></slot>
<AProgress v-if="loaded && duration" :value="currentTime" :max="this.duration"
:format="displayTime"
@select="audio.currentTime = $event"></AProgress>
</div>
<div class="media-right">
<button class="button has-text-weight-bold" v-if="loaded" @click="play()">
<span class="icon is-size-6 has-text-danger">
<span class="fa fa-circle"></span>
</span>
<span>Live</span>
</button>
<button ref="pinPlaylistButton" :class="playlistButtonClass('pin')"
@click="togglePanel('pin')">
<span class="mr-2 is-size-6" v-if="sets.pin.length">
{{ sets.pin.length }}</span>
<span class="icon"><span class="fa fa-thumbtack"></span></span>
</button>
<button :class="playlistButtonClass('queue')"
@click="togglePanel('queue')">
<span class="mr-2 is-size-6" v-if="sets.queue.length">
{{ sets.queue.length }}</span>
<span class="icon"><span class="fa fa-list"></span></span>
</button>
</div>
</div>
</div>
</template>
<script>
import Live from '../live';
import Sound from '../sound';
import {Set} from '../model';
import APlaylist from './APlaylist';
import AProgress from './AProgress';
export const State = {
paused: 0,
playing: 1,
loading: 2,
}
export default {
components: { APlaylist, AProgress },
data() {
let audio = new Audio();
audio.addEventListener('ended', e => this.onState(e));
audio.addEventListener('pause', e => this.onState(e));
audio.addEventListener('playing', e => this.onState(e));
audio.addEventListener('timeupdate', () => {
this.currentTime = this.audio.currentTime;
});
audio.addEventListener('durationchange', () => {
this.duration = Number.isFinite(this.audio.duration) ? this.audio.duration : null;
});
let live = this.liveArgs ? new Live(this.liveArgs) : null;
live && live.refresh();
return {
audio, duration: 0, currentTime: 0, state: State.paused,
live,
/// Loaded item
loaded: null,
//! Active panel name
panel: null,
//! current playing playlist name
playlistName: null,
//! players' playlists' sets
sets: {
queue: Set.storeLoad(Sound, "playlist.queue", { max: 30, unique: true }),
pin: Set.storeLoad(Sound, "player.pin", { max: 30, unique: true }),
}
}
},
props: {
buttonTitle: String,
liveArgs: Object,
},
computed: {
self() { return this; },
paused() { return this.state == State.paused; },
playing() { return this.state == State.playing; },
loading() { return this.state == State.loading; },
playlist() {
return this.playlistName ? this.$refs[this.playlistName] : null;
},
current() {
return this.loaded ? this.loaded : this.live && this.live.current;
},
},
methods: {
displayTime(seconds) {
seconds = parseInt(seconds);
let s = seconds % 60;
seconds = (seconds - s) / 60;
let m = seconds % 60;
let h = (seconds - m) / 60;
let [ss,mm,hh] = [s.toString().padStart(2, '0'),
m.toString().padStart(2, '0'),
h.toString().padStart(2, '0')];
return h ? `${hh}:${mm}:${ss}` : `${mm}:${ss}`;
},
playlistButtonClass(name) {
let set = this.sets[name];
return (set ? (set.length ? "" : "has-text-grey-light ")
+ (this.panel == name ? "is-info "
: this.playlistName == name ? 'is-primary '
: '') : '')
+ "button has-text-weight-bold";
},
/// Show/hide panel
togglePanel(panel) { this.panel = this.panel == panel ? null : panel },
/// Return True if item is loaded
isLoaded(item) { return this.loaded && this.loaded.id == item.id },
/// Return True if item is loaded
isPlaying(item) { return this.isLoaded(item) && !this.paused },
_setPlaylist(playlist) {
this.playlistName = playlist;
for(var p in this.sets)
if(p != playlist)
this.$refs[p].unselect();
},
/// Load a sound from playlist or live
load(playlist=null, index=0) {
let src = null;
// from playlist
if(playlist !== null) {
let item = this.$refs[playlist].get(index);
if(!item)
throw `No sound at index ${index} for playlist ${playlist}`;
this.loaded = item;
src = item.src;
}
// from live
else {
this.loaded = null;
src = this.live.src;
}
this._setPlaylist(playlist);
// load sources
const audio = this.audio;
if(src instanceof Array) {
audio.innerHTML = '';
audio.removeAttribute('src');
for(var s of src) {
let source = document.createElement('source');
source.setAttribute('src', s);
audio.appendChild(source)
}
}
else {
audio.src = src;
}
audio.load();
},
play(playlist=null, index=0) {
this.load(playlist, index);
this.audio.play().catch(e => console.error(e))
},
/// Push items to playlist (by name)
push(playlist, ...items) {
return this.$refs[playlist].push(...items);
},
/// Push and play items
playItems(playlist, ...items) {
let index = this.push(playlist, ...items);
this.$refs[playlist].selectedIndex = index;
this.play(playlist, index);
},
/// Handle click event that plays multiple items (from `data-sounds` attribute)
playButtonClick(event) {
var items = JSON.parse(event.currentTarget.dataset.sounds);
this.playItems('queue', ...items);
},
/// Pause
pause() {
this.audio.pause()
},
//! Play/pause
togglePlay(playlist=null, index=0) {
if(playlist !== null) {
let item = this.sets[playlist].get(index);
if(!this.playlist || this.playlistName !== playlist || this.loaded != item) {
this.play(playlist, index);
return;
}
}
if(this.paused)
this.audio.play().catch(e => console.error(e))
else
this.audio.pause();
},
//! Pin/Unpin an item
togglePin(item) {
let index = this.sets.pin.findIndex(item);
if(index > -1)
this.sets.pin.remove(index);
else {
this.sets.pin.push(item);
this.$refs.pinPlaylistButton.focus();
}
},
/// Audio player state change event
onState(event) {
const audio = this.audio;
this.state = audio.paused ? State.paused : State.playing;
if(event.type == 'ended' && (!this.playlist || this.playlist.selectNext() == -1))
this.play();
},
},
mounted() {
this.load();
},
}
</script>