forked from rc/aircox
work on player ui
This commit is contained in:
@ -1,22 +0,0 @@
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.nav-submenu h2 {
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display: none;
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}
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.nav-submenu .menu-item .info {
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margin-right: 1em;
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}
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.nav-submenu .menu-item a {
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white-space: normal;
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padding: 0.9em 1em 0.9em 1em;
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}
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.nav-submenu .menu-item a:hover {
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background-color: rgba(100, 100, 100, 0.2);
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}
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.nav-submenu li {
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border: 0;
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}
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@ -408,7 +408,7 @@ ul.list, .list > ul {
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.date_list_item.now {
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padding: 0.4em;
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padding: 0.4em;
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}
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.date_list_item img.now {
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@ -486,153 +486,111 @@ ul.list, .list > ul {
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}
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/** content: player **/
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.player {
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/** component: sound **/
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.component.sound {
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display: flex;
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flex-direction: row;
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margin: 0.2em;
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width: 100%;
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}
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.player:not([seekable]) > .controls > .progress {
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display: none;
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.component.sound[state="play"] button {
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animation-name: sound-blink;
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animation-duration: 4s;
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animation-iteration-count: infinite;
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animation-direction: alternate;
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}
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@keyframes sound-blink {
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from { background-color: rgba(255, 255, 255, 0); }
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to { background-color: rgba(255, 255, 255, 0.6); }
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}
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.player .controls {
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margin-top: 1em;
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text-align: right;
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}
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.player .controls > * {
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margin: 0em 0.2em;
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}
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.player .controls .single {
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display: none;
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}
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.player .controls .single + label {
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display: inline-block;
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font-size: 1em;
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padding: 0.1em;
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width: 1.5em;
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height: 1.0em;
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text-align: center;
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box-shadow: inset 0em 0em 0.1em #818181;
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}
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.player .controls .single:not(:checked) + label {
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border-left: 2px #818181 solid;
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color: black;
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}
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.player .controls .single:checked + label {
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border-right: 2px #818181 solid;
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}
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.player .playlist .item {
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position: relative;
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margin: 0em;
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padding: 0.2em 0.4em;
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.component.sound .button {
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width: 4em;
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height: 4em;
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cursor: pointer;
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position: relative;
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margin-right: 0.4em;
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}
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.player .playlist .item:hover {
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color: #007EDF;
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}
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.player .item > * {
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vertical-align: middle;
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}
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.player .playlist .item .actions {
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display: none;
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.component.sound .button > img {
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width: 100%;
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height: 100%;
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max-width: 2.9em;
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}
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.component.sound button {
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transition: background-color 0.5s;
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background-color: rgba(255,255,255,0.1);
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position: absolute;
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right: 0px;
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font-size: 1.2em;
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cursor: pointer;
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left: 0;
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top: 0;
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width: 100%;
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height: 100%;
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border: 0;
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}
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.component.sound button:hover {
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background-color: rgba(255,255,255,0.5);
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}
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.component.sound button > img {
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background-color: rgba(255,255,255,0.9);
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border-radius: 50%;
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}
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.component.sound .content {
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position: relative;
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}
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.component.sound .info {
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text-align: right;
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}
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.player .playlist .item:hover .actions {
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display: inline;
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}
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.player .playlist .item .action {
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display: inline-block;
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width: 1.2em;
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height: 1.2em;
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border-radius: 0.2em;
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text-align: center;
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line-height: 1.2em;
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background-color: #F2F2F2;
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}
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.player .playlist .item .action:hover {
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background-color: rgba(0, 126, 223, 0.1);
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}
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.player .playlist .duration {
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text-align: right;
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}
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.player .playlist progress {
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.component.sound progress {
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width: 100%;
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}
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.player .item[selected] {
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border-left: 1px #007EDF solid;
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font-size: 1.0em;
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}
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.player .item:not([selected]) {
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}
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.player .button {
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display: inline-block;
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cursor: pointer;
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height: 2.0em;
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background: none;
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border: none;
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font-size: 1.4em;
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}
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.player .button > img {
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max-height: 2.0em;
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}
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.player:not([state]) .item[selected] .button > img:not(.play),
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.player[state="paused"] .item[selected] .button > img:not(.play),
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.player[state="playing"] .item[selected] .button > img:not(.pause),
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.player[state="loading"] .item[selected] .button > img:not(.loading)
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{
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display: none;
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}
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.player .item:not([selected]) .button > img.play {
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display: block;
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}
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.player .item:not([selected]) .button > img:not(.play):not(.cover) {
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display: none;
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}
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.player .item .button > img.cover {
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display: block;
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position: absolute;
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transition: opacity 0.2s;
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bottom: 0;
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height: 0.4em;
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}
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.player .item:hover .button > img.cover {
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opacity: 0.2;
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.component.sound progress:hover {
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height: 1em;
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}
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/** component: playlist **/
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.component.playlist footer {
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text-align: right;
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display: block;
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}
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main .player .actions .action:not(.add),
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.section_player .actions .action.add,
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.player .list_item.live:hover .actions {
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.component.playlist .read_all {
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display: none;
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}
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.component.playlist .read_all + label {
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display: inline-block;
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padding: 0.1em;
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margin-left: 0.2em;
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cursor: pointer;
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font-size: 1em;
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box-shadow: inset 0em 0em 0.1em #818181;
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}
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.component.playlist .read_all:not(:checked) + label {
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border-left: 0.1em #818181 solid;
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margin-right: 0em;
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}
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.component.playlist .read_all:checked + label {
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border-right: 0.1em #007EDF solid;
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box-shadow: inset 0em 0em 0.1em #007EDF;
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margin-right: 0em;
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}
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/** content: page **/
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main .body ~ section:not(.comments) {
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@ -19,36 +19,8 @@
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/** detail view **/
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/** player **/
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.player[state='playing'] .item[selected] .button > img {
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animation-duration: 4s;
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animation-iteration-count: infinite;
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animation-name: blink;
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}
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@keyframes blink {
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from {
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opacity: 1.0;
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}
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50% {
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opacity: 0.3;
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}
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to {
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opacity: 1.0;
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}
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}
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.player[state="loading"] .item[selected] .button > img.loading {
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animation-duration: 2s;
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animation-iteration-count: infinite;
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animation-name: rotate;
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animation-timing-function: linear;
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}
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@keyframes rotate {
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from {
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transform: rotate(0deg);
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@ -1,21 +1,13 @@
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/* Implementation status: -- TODO
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* - actions:
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* - add to user playlist
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* - go to detail
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* - remove from playlist: for user playlist
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* - save sound infos:
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* - while playing: save current position
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* - otherwise: remove from localstorage
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* - save playlist in localstorage
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* - proper design
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* - mini-button integration in lists (list of diffusion articles)
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*/
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var State = Object.freeze({
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Stop: Symbol('Stop'),
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Loading: Symbol('Loading'),
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Play: Symbol('Play'),
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Stop: 'stop',
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Loading: 'loading',
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Play: 'play',
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});
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@ -110,28 +102,29 @@ var Sound = Vue.extend({
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state: State.Stop,
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// current position in playing sound
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position: 0,
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// estimated position when user mouse over progress bar
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seek_position: null,
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// url to the page related to the sound
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detail_url: '',
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// estimated position when user mouse over progress bar
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user_seek: null,
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};
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},
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computed: {
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// sound can be seeked
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seekable: function() {
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seekable() {
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// seekable: for the moment only when we have a podcast file
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// note: need mounted because $refs is not reactive
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return this.mounted && this.duration && this.$refs.audio.seekable;
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},
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// sound duration in seconds
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duration: function() {
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if(this.track.duration)
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return this.track.duration[0] * 3600 +
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this.track.duration[1] * 60 +
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this.track.duration[2];
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return null;
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duration() {
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return this.track.duration;
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},
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seek_position() {
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return (this.user_seek === null && this.position) ||
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this.user_seek;
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},
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},
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@ -196,6 +189,29 @@ var Sound = Vue.extend({
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tracks.splice(i, 1);
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},
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//
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// Utils functions
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//
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_as_progress_time(event) {
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bounding = this.$refs.progress.getBoundingClientRect()
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offset = (event.clientX - bounding.left);
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return offset * this.$refs.audio.duration / bounding.width;
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},
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// format seconds into time string such as: [h"m]m'ss
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format_time(seconds) {
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seconds = Math.floor(seconds);
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var hours = Math.floor(seconds / 3600);
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seconds -= hours * 3600;
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var minutes = Math.floor(seconds / 60);
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seconds -= minutes * 60;
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return (hours ? ((hours < 10 ? '0' + hours : hours) + '"') : '') +
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minutes + "'" + seconds
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;
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},
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//
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// Events
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//
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@ -214,21 +230,15 @@ var Sound = Vue.extend({
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this.$emit('ended', this);
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},
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_as_progress_time(event) {
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bounding = this.$refs.progress.getBoundingClientRect()
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offset = (event.clientX - bounding.left);
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return offset * this.$refs.audio.duration / bounding.width;
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},
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progress_mouse_out(event) {
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this.seek_position = null;
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this.user_seek = null;
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},
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progress_mouse_move(event) {
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if(this.$refs.audio.duration == Infinity ||
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isNaN(this.$refs.audio.duration))
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return;
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this.seek_position = this._as_progress_time(event);
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this.user_seek = this._as_progress_time(event);
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},
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progress_clicked(event) {
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@ -250,8 +260,8 @@ var Playlist = Vue.extend({
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return {
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// if true, use this playlist as user's default playlist
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default: false,
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// single mode enabled
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single_mode: false,
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// read all mode enabled
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read_all: false,
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// playlist can be modified by user
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modifiable: false,
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// if set, save items into localstorage using this root key
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@ -261,6 +271,13 @@ var Playlist = Vue.extend({
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};
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},
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computed: {
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// id of the read all mode checkbox switch
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read_all_id() {
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return this.id + "_read_all";
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}
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},
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mounted() {
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// set default
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if(this.default) {
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@ -283,8 +300,8 @@ var Playlist = Vue.extend({
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// ensure sound is stopped (beforeDestroy())
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sound.stop();
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// next only when single mode
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if(this.single_mode)
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// next only when read all mode
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if(!this.read_all)
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return;
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var sounds = this.$refs.sounds;
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Reference in New Issue
Block a user