forked from rc/aircox
work on hot reload; fix bugs in player
This commit is contained in:
@ -4,7 +4,7 @@
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<Playlist ref="pin" class="player-panel menu" v-show="panel == 'pin'"
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name="Pinned"
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:actions="['page']"
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:editable="true" :player="self" :set="sets.pin" @select="play('pin', $event.index)"
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:editable="true" :player="self" :set="sets.pin" @select="togglePlay('pin', $event.index)"
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listClass="menu-list" itemClass="menu-item">
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<template v-slot:header="">
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<p class="menu-label">
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@ -15,7 +15,7 @@
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</Playlist>
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<Playlist ref="queue" class="player-panel menu" v-show="panel == 'queue'"
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:actions="['page']"
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:editable="true" :player="self" :set="sets.queue" @select="play('queue', $event.index)"
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:editable="true" :player="self" :set="sets.queue" @select="togglePlay('queue', $event.index)"
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listClass="menu-list" itemClass="menu-item">
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<template v-slot:header="">
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<p class="menu-label">
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@ -44,7 +44,7 @@
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@select="audio.currentTime = $event"></Progress>
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</div>
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<div class="media-right">
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<button class="button has-text-weight-bold" v-if="loaded" @click="playLive()">
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<button class="button has-text-weight-bold" v-if="loaded" @click="play()">
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<span class="icon is-size-6 has-text-danger">
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<span class="fa fa-circle"></span>
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</span>
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@ -105,8 +105,8 @@ export default {
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loaded: null,
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//! Active panel name
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panel: null,
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//! current playing playlist component
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playlist: null,
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//! current playing playlist name
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playlistName: null,
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//! players' playlists' sets
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sets: {
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queue: Set.storeLoad(Sound, "playlist.queue", { max: 30, unique: true }),
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@ -126,6 +126,10 @@ export default {
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playing() { return this.state == State.playing; },
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loading() { return this.state == State.loading; },
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playlist() {
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return this.playlistName ? this.$refs[this.playlistName] : null;
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},
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current() {
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return this.loaded || this.live && this.live.current;
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},
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@ -155,7 +159,7 @@ export default {
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let set = this.sets[name];
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return (set ? (set.length ? "" : "has-text-grey-light ")
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+ (this.panel == name ? "is-info "
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: this.playlist && this.playlist == this.$refs[name] ? 'is-primary '
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: this.playlistName == name ? 'is-primary '
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: '') : '')
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+ "button has-text-weight-bold";
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},
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@ -168,17 +172,33 @@ export default {
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isPlaying(item) { return this.isLoaded(item) && !this.paused },
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_setPlaylist(playlist) {
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this.playlist = playlist ? this.$refs[playlist] : null;
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this.playlistName = playlist;
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for(var p in this.sets)
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if(p != playlist)
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this.$refs[p].unselect();
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},
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load(playlist, {src=null, item=null}={}) {
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src = src || item.src;
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this.loaded = item;
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/// Play a playlist's sound (by playlist name, and sound index)
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play(playlist=null, index=0) {
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let src = null;
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// from playlist
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if(playlist !== null) {
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let item = this.$refs[playlist].get(index);
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if(!item)
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throw `No sound at index ${index} for playlist ${playlist}`;
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this.loaded = item;
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src = item.src;
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}
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// from live
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else {
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this.loaded = null;
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src = this.live.src;
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}
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this._setPlaylist(playlist);
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// load sources
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const audio = this.audio;
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if(src instanceof Array) {
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audio.innerHTML = '';
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@ -192,29 +212,13 @@ export default {
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audio.src = src;
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}
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audio.load();
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},
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/// Play a playlist's sound (by playlist name, and sound index)
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play(playlist=null, index=0) {
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if(index < 0)
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return;
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if(!playlist)
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playlist = 'queue';
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console.log('play', playlist, index, this.audio);
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let item = this.$refs[playlist].get(index);
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if(item) {
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this.load(playlist, {item});
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this.audio.play().catch(e => console.error(e))
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}
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else
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throw `No sound at index ${index} for playlist ${playlist}`;
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audio.play();
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audio.play().catch(e => console.error(e))
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},
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/// Push items to playlist (by name)
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push(playlist, ...items) {
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this.$refs[playlist].push(...items);
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return this.$refs[playlist].push(...items);
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},
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/// Push and play items
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@ -224,29 +228,30 @@ export default {
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this.play(playlist, index);
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},
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/// Handle click event that plays multiple items (from `data-sounds` attribute)
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playButtonClick(event) {
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var items = JSON.parse(event.currentTarget.dataset.sounds);
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this.playItems('queue', ...items);
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},
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/// Play live stream
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playLive() {
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this.load(null, {src: this.live.src});
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this.audio.play().catch(e => console.error(e))
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this.panel = '';
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},
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/// Pause
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pause() {
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this.audio.pause()
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},
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//! Play/pause
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togglePlay() {
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togglePlay(playlist=null, index=0) {
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if(playlist !== null) {
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let item = this.sets[playlist].get(index);
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if(!this.playlist || this.playlistName !== playlist || this.loaded != item) {
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this.play(playlist, index);
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return;
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}
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}
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if(this.paused)
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this.audio.play().catch(e => console.error(e))
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else
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this.pause()
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this.audio.pause();
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},
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//! Pin/Unpin an item
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@ -266,7 +271,7 @@ export default {
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this.state = audio.paused ? State.paused : State.playing;
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if(event.type == 'ended' && (!this.playlist || this.playlist.selectNext() == -1))
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this.playLive();
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this.play();
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},
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},
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